Random thought of the day for August 14

Yet another one of my random thoughts to drive you crazy:

All of the planets in our solar system are named for ancient Greek and Roman gods and goddesses: Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Neptune and even ol’ Pluto, but not Earth! Why is that?

I don’t really care what the name Earth means or anything, I just want to know why it’s not named after a god. Why don’t we live on Zeus? Or Diana? Or any of the many other, more minor, gods or goddesses from mythology?

Here’s a website that does confirm that Earth isn’t some obscure god or goddess: http://www.todayifoundout.com/index.php/2010/09/how-earth-got-its-name/


Didn’t anyone ever think about naming Earth after some god or goddess? Makes you wonder… It’s just something else we’ll never know.

If you know or have a good idea why Earth isn’t named after some god or goddess, please comment!


Random wacky thoughts for July 15 and 16th

Just a few random wacky thoughts for today:

Assuming for a moment that a Zombie apocalypse is possible, what happens if there are Vampires as well? Would we wind up with Zombie Vampires? Could that even be possible? Both are undead… so you’d have the undead undead?

Or perhaps Vampires ave been around for ages, hiding among us, waiting until Zombies attack so they can wipe out the Zombies and be seen as the heroes of mankind? Could we find ourselves being thankful that Vampires are real?

Or an even wilder thought: Could Zombies be what Vampires rely on for blood? Could the whole ‘human blood’ thing be a myth? Could a Zombie apocalypse be caused by the death of a Vampire that results in its Zombies getting free and killing off humanity?

Other, non-undead, thoughts for today:

If an alien from another galaxy, having heard about Earth from other alien races, landed on Earth and sees a tiger, would it think that the tiger was a human?

What would have happened if Caesar had conquered China instead of Egypt? Would Caesar have still been assassinated? Or would he have gained control of gunpowder? If he had and if the Roman smiths had managed to create even rudimentary guns, could the ancient Romans have managed to keep Roman together, repelling the invaders that destroyed it? Just think, we might be speaking Latin today if he had!

Using Twine, Part 1

I just started playing around with the Twine program for creating Interactive Fiction this morning. I haven’t spent as much time learning it as I had meant to today, but from what I’ve seen it looks like it has a lot going for it. I’ll need to examine it a lot closer, but I think that it is something that a lot of newcomers to Interactive Fiction could easily sink their teeth into.

It doesn’t have a parser, like Inform and other kinds of interactive fiction does (a way to type in commands), but I can see how that really isn’t a problem in many cases. It would be feasible (though slightly harder than in other kinds of IF) to include a mystery in it, only the clues would have to be set out in plain sight, rather than hidden, or at least the path to the clue would have to be clear, you could have a gun in a hatbox, for example, but you have to accept that one choice when searching a room would be the hatbox.

As an example, in Twine you could have a discription, say “In the room stands a table, on which is a hatbox., a coconut and a bloody knife. Should you:” after which there would be a choice for what to do, say “Open hatbox. Take knife. Call police.” you would then click on the link to your choice, say you decide to open the hatbox, it would take you to a new page that could say something like “You carefully open the hatbox, wondering if it might contain a bomb as you catch a wiff of gunpowder. You look inside and see the gun that killed Tom Walderfordtonson last night, now you know who the murder is!” that would be followed by another set of choices, or just the next page depending on the author.

Where as in Inform, you’d say something like “In the room stands a table, on which is a hatbox., a coconut and a bloody knife” With the description printed out, you’d be free to do anything, including something like (if the author of the game hasn’t forbidden it) “Get coconut” ‘Taken’ “Put coconut in hatbox” ‘Now the coconut is in the hatbox” “Get knife” ‘Taken’ “Put knife in hatbox” ‘Now the knife is in the hatbox’ without ever bothering to look inside the hatbox.

In that case, I can see where Twine would be superior, it would lead to quicker game play, a much simpler time for newcomers to IF and it would be a lot easier for an author to write, as no extra options have to be considered because of what the player might decide to do.

I’ll be continuing to explore Twine over the next few days as I finish the game I’m working on. I’ll also keep posting updates on my discoveries this week. But I’d really like to see what you think, do you think a full parser is needed in IF? Why or why not?

Thanks for reading!

Interactive Fiction update

Just a quick update tonight, I just discovered Twine, a slightly different kind of IF: Instead of the normal interface where you type commands in for the character to carry out, Twine uses a choose-your-own-adventure-style interface where you click on your choice. It’s basically all contained in a webpage, which would make it an excellent option for marketing an eBook like I was writing about last week.

I haven’t had much time to play with it, yet, but I’m going to try to spend some time over the next few days playing around with it. Also I just downloaded the program to create a Twine game, I’m planning on trying it out next week.

I’ve only taken a quick look into creating games in it (maybe five – ten minutes), but it looks quite simple, I’m looking forward to playing around with it.

I’ll have a few extra posts next week dealing with my experience creating a Twine game. These extra posts will be in addition to my normal posts. Here’s a link to Twinehub in case you’d like to try one of the many games they host.


Has anyone had any experience with this style of IF? I’m interested in your thoughts.


There are too many distractions in the world today, but I’m not really complaining, distractions are some times welcome, though it can be annoying when two distractions overlap. I’m. Ever sure which distraction I should continue with, I find myself wondering if I should switch just in case one distractions more fun than the other, sometimes I even switch back and forth, though i don’t like to admit to doing that.
For me, a distraction can be as simple as a book, or a quick game on my iPad to kill a few minutes, or as time consuming as watching a baseball game or another tv show. Some times I don’t mind indulging in these distractions, but other times I feel guilty that I don’t get something more worthwhile done instead.
Still, I manage to get the most important stuff done, so I don’t complain, but I’d like to manage to ignore a few more distractions, thus I find myself wishing that I had an answer to this problem, but so far, I haven’t found any single solution that works every time. I’m always interested in new ideas, however.
Thanks for reading and please let me know what your thoughts are.